
Agency
Obsessive Detective
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Type: Character
Cost: 2
Skill: 2
Icons: CII
Subtype: Investigator.
Game Text: Obsessive Detective cannot uncommit from a story until that story is won.
F1
Holy Rosary
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Type: Support
Cost: 0 [AA]
Subtype: Attachment. Item.
Game Text: Attach to a character you control. Action: Exhaust Holy Rosary to give attached character Willpower until the end of the phase.
F2
Evidence Locker
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Type: Support
Cost: 3
Subtype: Location.
Game Text: Action: Exhaust Evidence Locker and pay X to take an Attachment support card from your discard pile and attach it to a character you control (following all restrictions). X is the cost of the attachment.
F3
Cthulhu
Bloodthirsty Star Spawn
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Type: Character
Cost: 4
Skill: 3
Icons: TCCA
Subtype: Servitor.
Game Text: Sirupt: after you win a [C] struggle at a story to which Bloodthirsty Star Spawn is committed, instead of wounding a character, the opponent must choose and destroy one of his characters committed to the story card,
F4
Underneath the Surface
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Type: Event
Cost: 3
Subtype: Disaster.
Game Text: Loyal. Action: Sacrifice 3 Cultist characters to put Cthulhu into play from your hand.
F5
Gaze of Ghatanothoa
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Type: Support
Cost: 2
Subtype: Attachment. Curse.
Game Text: Attach to a non-Ancient One Character. Attached character cannot ready during the refresh phase.
F6
Hastur
Demented Phrenologist
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Type: Character
Cost: 3
Skill: 1
Icons: A
Subtype: Lunatic. Scientist.
Game Text: Action: Drive Demented Phrenologist insane to lower the cost of the next [H] character you play this phase by 1 (to a minimum of 1).
F7
Germaphobia
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Type: Support
Cost: 2
Subtype: Attachment. Madness.
Game Text: Attach to a character with printed skill 2 or lower. Attached character may only commit to stories alone.
F8
Miskatonic University
Professional Counselor
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Type: Character
Cost: 2
Skill: 2
Icons: AI
Subtype: Investigator.
Game Text: While Professional Counselor is committed to a story, [T] struggles resolve after all other icon struggles at that story.
F9
Experiment Subject #613b
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Type: Character
Cost: 2
Skill: 1
Icons: C
Subtype: Creature. Zoog.
Game Text: Action: Pay 2 to draw a card for each Zoog character that entered play this phase.
F10
Shub Niggurath
Harvesting Mi-Go
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Type: Character
Cost: 2
Skill: 2
Icons: CA
Subtype: Mi-Go.
Game Text: Response: After Harvesting Mi-Go enters play, choose a character card in your discard pile. Attach that card to a domain you control as a resource.
F11
Inter-dimensional Transporter
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Type: Support
Cost: 2
Subtype: Artifact.
Game Text: Lower the cost of the first Mi-Go character you play each turn by 1 (to a minimum of 1).
F12
Silver Twilight
* Dr. Baker
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Type: Character
Cost: 3
Skill: 3
Icons: AI
Subtype: Lodge Scientist.
Game Text: Action: Pay 2 and exhaust Dr. Baker to choose a character that entered a discard pile this phase. Return that character to its owner’s hand.
F13
Zealous Secretary
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Type: Character
Cost: 2
Skill: 1
Icons: A
Subtype: Faculty. Lodge.
Game Text: Lodge characters you control gain [A].
F14
Professional Counselor
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Type: Character
Cost: 1
Skill: 1
Subtype: Lodge.
Game Text: Fast. Action: Sacrifice Errand Boy to ready a ST character.
F15
Expulsion from the Order
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Type: Event
Cost: 1
Game Text: Action: Sacrifice a [ST] character to give its printed icons to another [ST] character until the end of the phase.
F16
Syndicate
Small Time Magician
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Type: Character
Cost: 2
Skill: 2
Icons: A
Subtype: Sorcerer.
Game Text: Response: After Small Time Magician enters play, return a Criminal character to its owner’s hand.
F17
Clover Club Bootlegger
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Type: Character
Cost: 3
Skill: 3
Icons: CC
Subtype: Criminal.
Game Text: Fast. Clover Club Bootlegger can commit to story cards while exhausted.
F18
Yog-Sothoth
Intruder from Beyond
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Type: Character
Cost: 3
Skill: 2
Icons: TC
Subtype: Independent.
Game Text: Response: After an opponent plays an event card, put Intruder from Beyond into play from your hand.
F19
*Prism of Many Views
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Type: Support
Cost: 2
Subtype: Artifact.
Game Text: Each player plays with the top card of their deck faceup. Action: Exhaust Prism of Many Views to discard the top card of a player’s deck.
F20