Spoiler The Breathing Jungle

Tercer Asylum Pack. Las reliquias de la jungla Mesoamérica

Spoiler The Breathing Jungle

Notapor Loprw el Vie Oct 28, 2011 5:37 pm

Sacado del foro de FFG:

http://www.fantasyflightgames.com/edge_ ... idt=570397

Agency:
Character "* The Second Chancers", cost 6: CCCCI5. Criminal, Government. Toughness+1.
Response: After you play The Second Chancers from your hand, wound all other characters with Toughness.

Support "* Eliot Ness' Handcuffs", cost 1: Attachment, Relic.
Attach to a non-Ancient One character. Attached character loses all keywords. After Eliot Ness' Handcuffs leaves play, shuffle it into its owner's deck.


Cthulhu:
Character "* Eater from the Depths", cost 4: TTC4. Monster.
Forced Response: After a character committed to the same story as Eater from the Depths goes insane, Eater from the Depths gains CC until the end of the phase.

Support "Monophobia", cost 1, 1 Hastur: Attachment, Madness.
Attach to a character. Attached character loses Willpower and cannot commit to stories alone.



Hastur:
Character "Obsessive Sycophant", cost 1: A2. Cultist
Action: Exhaust Obsessive Sycophant to choose a character you control. That character gains AA until the end of the phase.

Support "Pervasive Silence", cost 1: Attachment, Curse
Attach to a non-Ancient One character. Attached character loses AAII.



Miskatonic:
Character "* Vaage Randers", cost 4: AII3. Independent
When Vaage Randers is committed to a story, C struggles are resolved by counting I icons.

Character "* Eryn Cochwyn", cost 2: AI2. Student, Investigator
Response: After you win an I struggle at a story to which Eryn Cochwyn is committed, drive her insane to place an additional success token on that story.

Support: "* Disc of Itzamna", cost 2: Attachment, Relic
Attach to a character. Attached Character cannot be the target of triggered effects. After Disc of Itzamna leaves play, shuffle it into its owners deck.

Event: "Diligent Study", cost 1
Action: Each of your Student characters gets +2 skill and A until the end of the phase.



Shub:
Character "Jaguar Warrior", cost 3: TTC3. Monster
Toughness+1. Response: After Jaguar Warrior is wounded, search your deck for a card named Jaguar Warrior, reveal it, and place it in your hand. Then shuffle your deck.

Support "Voice of the Jungle, cost 0, 1 Shub. Attachment, Environment
Attach to a story card. Characters committed to attached story cannot be uncommitted until it is won.



Silver Twilight:
Character "* Dirk Sharpe", cost 3: CI2. Lodge, Criminal
Action: Pay 2 to put Dirk Sharpe into play from your hand exhausted and committed to a story with 1 or more characters already committed.

Character "* Erasmus Manor", cost 3: AAI3. Lodge, Sorcerer
Forced Response: After a character you control leaves play, Erasmus Manor gains CI until the end of the turn.

Support "* The Doorway", cost 0, 1 Silver Twilight. Artifact, Item
Disrupt: Exhaust to choose a character you control that is committed to a story and return it to your hand.

Event "Arcane Tampering", cost 2
Response: After a character exhausts to trigger or pay the cost of an effect, its controller must sacrifice that character.



Syndicate:
Character "Border Runners", cost 4: CII6. Criminal, Fast

Support "Shriven and Resolute", cost 2. Attachment, Condition
Attach to a character. Response: After a character is wounded, ready attached character.



Yog:
Character "Reclaimed Servant", cost 4: TAA4. Servitor
If Reclaimed Servant is exhausted at the end of your turn, discard 1 card from the top of your deck. If Reclaimed Servant is ready at the end of an opponent's turn, discard 2 cards from the top of that opponent's deck.

Support "Lethargic Miasma", cost 1. Attachment, Curse
Attach to a character. Attached character may not ready. Attached character gains "Action: Pay 1 to drive attached character insane."


Comentar que no hay neutrales (o eso parece, segun el spoiler), que MU y Logia se llevan 4 cartas, a Yog no le sacan del descarte, el Support del Sindicato me parece interesante, Jaguar Warrior de Shub es mas busqueda de personajes (me recuerda a Dark Druid) y de Cthulhu con Monophobia da mas potencia aun a Cthulhu/Hastur.
Última edición por Loprw el Sab Oct 29, 2011 5:15 am, editado 2 veces en total
Loprw
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Re: Spoiler Breathing Jungle

Notapor sectario el Vie Oct 28, 2011 6:05 pm

El apoyo del sindicato, en un sindicato-Agencia puede dar bastante juego

Aunque a mi me ha llamado la atención:
Event "Arcane Tampering", cost 2
Response: After a character exhausts to trigger or pay the cost of an effect, its controller must sacrifice that character.


Tranquilamente se cepilla a más de un primigenio
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Re: Spoiler Breathing Jungle

Notapor Loprw el Vie Oct 28, 2011 6:48 pm

Es interesante, pero pagar un coste girando a un Primi es algo exagerado. Y ahora mismo no se me ocurre ninguno que requiera girarse para hacer su accion propia.

Edito para decir que es un poco de control de personajes para ST, que no tenia nada de nada (a ver si a Shub o a MU les sacan algo... aunq estos ultimos supongo q su tematica es evitar el control de personajes o abusar de cantidad de personajes).

Reedito: Vaage Randers, de MU, tiene coste 4 (como se ve en el articulo de presentacion de The Breathing Jungle en FFG), y el Obsessive Sycophant de Hastur me parece tb interesante por ser un personaje de coste 1, con A y valor 2.
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Re: Spoiler Breathing Jungle

Notapor sectario el Vie Oct 28, 2011 7:24 pm

Loprw escribió:Es interesante, pero pagar un coste girando a un Primi es algo exagerado. Y ahora mismo no se me ocurre ninguno que requiera girarse para hacer su accion propia..

cierto, lo había leido mal. Pensaba que se podía aplicar a los personajes a los que hay que pagar el coste (por ejemplo la habilidad de Cthulhu de paga 3 y sacrifica un personaje)
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