En el foro Cthulhu Legacy se ha comentado alguna idea para modificar cartas o adaptar cartas CCG al LCG
Para empezar, yo he abierto un hilo sobre la modificación de los personajes que entran en juego sin facción (como el Maestro de los Mitos)
http://cthulhulegacy.forumcommunity.net/?t=58860717
La idea es acabar con los personajes de facción que entran en juego sin correspondencia de recurso.
Black Dog
Fast. Willpower.
Response: After an opponent commits exactly 1 character to a story, pay 1 Shug-Niggurat to put Black Dog into play from your hand committed to that story. After that story resolves, if Black Dog is still in play, return it to your hand.
Dick Sharpe
Lodge. Criminal.
Action: Pay 2 LOGIA to put Dirk Sharpe into play from your hand exhausted and committed to a story with 1 or more characters already committed.
Master of Myths
Lodge. Independent.
Willpower. Toughness +1.
Action: Pay 1 LOGIA to put Master of the Myths into play from your hand. If Master of the Myths is still in play at the end of the phase, return it to your hand
Dreamlands Fanatic
Cultist. Dreamer.
Fast.
Response: After an opponent's character leaves play, and you control [cthulhu] character put Dreamlands Fanatic into play from your hand.
Yithian Scout
Yithian. Investigator.
Response: After Yithian Scout enters the discard pile from play and you control [yithian] character , search your deck for a card named Yithian Scout and put it in your hand.
Action: Discard a card from each opponent's deck. (Limit once per turn.) If a non-character card is discarded in this way, [remove] put Yithian Scout[/remove]remove Yithian Scout from the game. This effect can only be triggered from your discard pile
Uroborus
Servitor. Serpent.
Response: After a Serpent character leaves play, put Uroborus into play from your hand.
Action: If you have 3 or more Serpent characters in your discard pile, put Uroborus into play insane from your discard pile and remove a Serpent character of your discard pile from the game