Haber cuando le podemos echar un vistazo

EchPiEl escribió:Gran cagada el cambiar la regla sobre cancelar acciones de entrada en juego, Hastur NO necesitaba que ahora el Power Drain te libre del Descendiente, el Terror, etc...
========== Neutral ==========
Zoog Burrow
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- Zoog resource -
Type : Support
Cost : 2
Subtype : Dreamlands. Location.
Game Text : Response: After you draw a Zoog character, exhaust Zoog Burrow to reveal that card to each opponent and attach it as a resource to one of your domains. Then, you may immediately drain that domain to draw 1 card.
Flavor text :
Illustrator : Felicia Cano
Collector's Info : ADN F56
========== Neutral ==========
•The Night, Darkness Incarnate
------------------------------
Type : Character
Cost : 6
Skill : 6
Icons : TTTTA
Subtype : Monster.
Game Text : Villainous. If it is Night, reduce the cost to play The Night by 3. If it is Night, treat all exhausted non-unique characters as if their printed text boxes were blank.
Flavor text : It closed in, and cloaked him in darkness.
Illustrator : Ryan Barger
Collector's Info : ADN F57
sectario escribió:La FAQ 1.2 también incluye algunas aclaraciones sobre diversos efectos:
- Vinculadas
El "Vincular a X" era un requisito para poder jugar una vinculada. Ahora además se especifica que este requisito debe de cumplirse siempre. Es indiferente si la carta vinculada entra en juego desde la mano o a causa de cualquier otro efecto.
Ganar el control
Al ganar el control de una carta, se mueve esa carta a la zona de juego de su nuevo controlador . Si la carta es una Vinculada se vincula a una nueva carta que controlemos
Se añade la aclaración que se han de seguir cumpliendo los requisitos de la carta. Es decir si robamos el control de una espada que sea "Vincula a un Sectario", entonces podemos coger la carta y vincularla a uno de nuestros sectarios. Pero si no tenemos ningún personaje sectario no podremos tocar el control de la espada, ya que no podemos asignarla a ningún personaje propio.
Otra aclaración, es que si ganamos el control de una vinculada a una carta de historia, podemos vincular la vinculada a otra carta de historia (si se puede)
========== Miskatonic University ==========
Field Researcher
----------------
Type : Character
Cost : 2
Skill : 1
Icons : I
Subtype : Scientist.
Game Text : Response: After an opponent wins a story but chooses not to trigger its effect, exhaust Field Researcher to trigger that story's effect as if you had won the story.(It still goes to the winning opponent's won story pile.)
Flavor text :
Illustrator : Henning Ludvigsen
Collector's Info : APY F103
========== Miskatonic University ==========
Chess Prodigy
-------------
Type : Character
Cost : 3
Skill : 3
Icons : I
Subtype : Sorcerer. Investigator.
Game Text : Fast. When Chess Prodigy commits to a story on your turn, name a struggle type. Resolve that struggle type at that story by counting I icons instead of that struggle type's normal icons at that story this phase. The normal struggle effects still apply.
Flavor text : "Check!"
Illustrator : Felicia Cano
Collector's Info : AHS F25
========== Yog-Sothoth ==========
•Book of Eibon, Mind Bending Revelations
----------------------------------------
Type : Support
Cost : 2
Subtype : Attachment. Tome.
Game Text : Attach to a character. Attached character’s controller cannot have more than 5 cards in his hand. If that player has more than 5 cards in hand, that player must choose and discard cards from his hand until 5 cards remain.
Flavor text :
Illustrator : Mark Hyzer
Collector's Info : AHS F34
========== Agency ==========
•The Captain, Dreamlands Navigator
----------------------------------
Type : Character
Cost : 4
Skill : 3
Icons : CCAI
Subtype : Independent. Dreamer.
Game Text : Heroic. Willpower. Action: if it is Day, pay 2 to choose a story. Until the end of the phase, count The Captain's icons and skill towards that story without committing him to that story.
Flavor text :
Illustrator : A.M. Sartor
Collector's Info : AMD F21
========== Miskatonic University ==========
Chess Prodigy
-------------
Type : Character
Cost : 3
Skill : 3
Icons : I
Subtype : Sorcerer. Investigator.
Game Text : Fast. When Chess Prodigy commits to a story on your turn, name a struggle type. Resolve that struggle type at that story by counting I icons instead of that struggle type's normal icons at that story this phase. The normal struggle effects still apply.
Flavor text : "Check!"
Illustrator : Felicia Cano
Collector's Info : AHS F25
========== Neutral ==========
Parallel Universe
-----------------
Type : Support
Cost : 1
Subtype : Environment. Attachment.
Game Text : Action: Pay 1 to attach Parallel Universe from your hand to a story card. When resolving struggles at attached story, count the total skill of all participating characters instead of the icons to determine the winner of each struggle.
Flavor text :
Illustrator : Régis Moulun
Collector's Info : ATS F98
========== Yog-Sothoth ==========
Hound of Tindalos
-----------------
Type : Character
Cost : 4
Skill : 2
Icons : CCAA
Subtype : Independent.
Game Text : Fast. Action: attach Hound of Tindalos to a character. While Hound of Tindalos is attached, attached character gets -4 skill. Action: pay 1 to unattach Hound of Tindalos.
Flavor text :
Illustrator : Toren Atkinson
Collector's Info : AE R158
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